What is planned for Alpha 12?
After the release of Alpha 11 last Friday we will now focus on polishing the existing missions. Here are some examples of the things we plan to enhance:
- Introduce Merchant and Warehouse in the Joma mission
- The research licenses sold by the merchant will be limited, but you will keep them for the next mission.
- Split the abilities of the temples: Illuminati temples have the ability to start a fire and to force a volcanic eruptuion. The stonehenge like temples from the Joma mission have the ability to fertilze land and to raise land from the ocean.
To balance this another field will become a desert respectively ocean.
- The laser defence will be properly introduce within the Lorian mission.
- We will reduce the amount of people you need to win Lorian
In addition we will add the following things:
- Geothermal Power Plant
- Based on the level of difficulty and it’s individual likes the AI will choose more climate-friendly buildings
- Game menu to start a custom game on any planet. E.g. you can start a competition mode game on either a campaign planet or a sandbox planet without having to switch between the different menus.
What aspects of the mission would you like to change?
Please let us know. This is the perfect time for you to make a dent in the creation of Imagine Earth.