Imagine Earth is an enthusiastically developed experimental simulation game of me and Martin. To build up your colonies on untouched new worlds you have to research technologies and produce energy, food and goods for your growing number of inhabitants. As the local colony manager you will soon get into a conflict between the corporations profit goals which are to exploit and utilize the planets resources and the need to develop a sustainable civilization to avoid riscing a global climate collapse and therefore making the biosphere unlivable.
Demo version and crowdfunding
We will definitely bring a demo version with the new year. That time we’ll also start a crowdfunding campaign on indiegogo.com to raise money for the last period of development which is considered taking up nine month more. But the Plan is to release early alpha and episodic updates. Every two months there will be a new playable planet, one directly after the funding… Expect more infos and material appearing on our official project website imagineearth.info in the following days …
The Gameplay Footage at the end of the trailer is from a new gamplay mode called “Time Trial“. At the point where your company has been bought up by corporations, this mode will get unlocked after finishing the missions and while have to compete against the expansion clock to match the corporations profit targets.







This one got nessecary because we finally realised that the stuff in the current tutorial world is enough for two. It’s even smaller than Tuto and the boss will not ask you for more than 700.000 population just to train the basics of city tuning and supplies. So people can go into the first tough job with more ideas how to start a civilisation successfully. In the storyline this one will be the application test before you get the job and get into Joe’s department.
But there will also be some cliffs filled with precious metals and mining those will make rich enough to start new inventions or at least pay some bills.



